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Beginner question about development, Differences Picture Manager and CentiLeo IPR
 
Administrator  Posts: 950
Mar 3, 2025 03:34
Quote
LU wrote:
Can we push Maxon to make Picture View do things as smart as CentiLeo ^^
Maxon has very smart developers and they develop the PV system considering their goals. CentiLeo optimize the processing quite well. I think we will go further in the future with a Standalone application.
CentiLeo Chat: https://t.me/centileochat
Beginner question about development, Differences Picture Manager and CentiLeo IPR
 
Administrator  Posts: 950
Jan 31, 2025 07:10
Quote
3Deoskill wrote:
Why does the image manager need such a long preparation time for huge scenes, whereas the CentiLeo IPR needs zero preparation time. Why can't this technique also be used for rendering in the Picture Manager? I don't really understand.
Or why can't you perhaps offer a similar mode similar to that in the CentiLeo IPR. Sorry if this is a stupid question
The Picture Viewer render is the render and scene preparation made by Cinema 4D. It's needed to copy and evaluate the entire scene as it is including all objects, expressions, tags and etc. While in CentiLeo IPR we also do this, but very often it's done over time while we manage the scene. Also for IPR we usually change camera, materials and light sources and see immediate result. But for PV we need to re-evaluate everything from scratch for each frame.

You may read the article about Final render mode in CentiLeo IPR for interest:
https://centileo.com/docs/index.php?COURSE_ID=3&LESSON_ID=70&LESSON_PATH=17.70
https://centileo.com/docs/index.php?COURSE_ID=3&LESSON_ID=39&LESSON_PATH=17.39#fingeo
CentiLeo Chat: https://t.me/centileochat
PBR Material, made PBR Material easy
 
Administrator  Posts: 950
Jan 22, 2025 14:52
Hi Albagli, welcome here! I am trying to develop a converter from Redshift node materials. This may help.
Also we will make the tools like you mention to simplify transition to CentiLeo.
CentiLeo Chat: https://t.me/centileochat
Serious rendering issue with animation and my LipSyncronization Plugin LipTalk, In comparison with Standard/Physical/Redshift/Viewport renderer CentiLeo produces choopy results
 
Administrator  Posts: 950
Jan 14, 2025 06:54
Baking should help during animation. There is also a general baking in Cinema. This is quite important for many dynamic situations.

For motion blur we don't collect the positions from the frame to use them in the next frame. But instead in the currently computed frame we make the step to the previous frame evaluating the scene with tags and expressions and collect the positions from that. Maybe I will reconsider this order
CentiLeo Chat: https://t.me/centileochat
Serious rendering issue with animation and my LipSyncronization Plugin LipTalk, In comparison with Standard/Physical/Redshift/Viewport renderer CentiLeo produces choopy results
 
Administrator  Posts: 950
Jan 13, 2025 19:41
Also if you send a scene file + your plugin to me this may help to investigate the issue, that would be cool
CentiLeo Chat: https://t.me/centileochat
Serious rendering issue with animation and my LipSyncronization Plugin LipTalk, In comparison with Standard/Physical/Redshift/Viewport renderer CentiLeo produces choopy results
 
Administrator  Posts: 950
Jan 13, 2025 19:38
It looks that I don't get what's wrong and choppy based on this video :D But it's night now
Could you please enable the deformation motion blur for camera and for object (in CentiLeo Object Tag)?
See here how to setup https://centileo.com/docs/index.php?COURSE_ID=3&LESSON_ID=97&LESSON_PATH=17.97
CentiLeo Chat: https://t.me/centileochat
Any Plan for AMD's HIP
 
Administrator  Posts: 950
Jan 12, 2025 08:12
Hi LU, yes there is a chance to do this
CentiLeo Chat: https://t.me/centileochat
A few newbie questions
 
Administrator  Posts: 950
Dec 10, 2024 17:52
Quote
3Deoskill wrote:
I mean Cinema 4D users have now Redshift included and they think twice before they invest in another RenderEngine.
Yes, and for that reason CentiLeo is faster than Redshift, and we have geometry streaming technology for huge scenes that is a lot faster than they. More and more features are added, and also there will be VDB. There are not to many things to accomplish. So, there will good advantages to compete.
CentiLeo Chat: https://t.me/centileochat
Gaussian Splatting on Centileo?, Gaussian Splatting on Centileo?
 
Administrator  Posts: 950
Dec 10, 2024 08:54
Hi Jiv! I know this technique. Will need to understand how usefull is it for real projects and then will do it in the future versions.
CentiLeo Chat: https://t.me/centileochat
A few newbie questions
 
Administrator  Posts: 950
Dec 9, 2024 22:42
Quote
3Deoskill wrote:
you mentioned a commercial version after implementation of VDB rendering. How much will this commercial version of CentiLeo cost. Hopefully it will not be a subscription thing
I was always talking that VDB support will be done AFTER commercial version launch. So commercial version will start, then VDB implementation and next, next next. All of that should happen soon.
For example the Standalone version is also in development at the moment and it will be very usefull where you can export the scene from C4D and continue some lighting & shading work in a standalone CentiLeo app.

The price will be competitive vs the market. Why you don't like the subscription model? Maybe need handling both permanent and subsciption?
CentiLeo Chat: https://t.me/centileochat
CentiLeo often causes Cinema 4D to freeze
 
Administrator  Posts: 950
Dec 9, 2024 22:37
Hi 3Deoskill and welcome here! Please, can you drop a video screencast that shows evidently how it freezes the Cinema 4D? The minimal scene project file may help too. Also it would be interesting to know your PC specs.

Does it freeze forever or stops being frozen after some time?
As for IPR and PV they don't work simultaneously. The PV has more priority, so we pause the IPR, then PV makes it job and after that the IPR launch from scratch reloading the scene.

Threading... CentiLeo and it's plugin is very multi-threaded. But it was bugfixed a lot, and I don't know for myself any significant operational issues. I also have R23 version still available and can launch projects from there.
CentiLeo Chat: https://t.me/centileochat
about material node editor
 
Administrator  Posts: 950
Dec 1, 2024 13:28
Quote
Caetano3Dsigner wrote:
Yes, the plugin is in the correct folder (the path is ok). But nothing apear in the node editor.
Please check how to install it correctly, I have recorded the steps on the Youtube video, make sure you don't miss something :) :
https://youtu.be/5CSpHjMrBKI

Also you may try to refresh the cache of nodes and other cached Cinema 4D items. Just remove the preferences folder, see the link below. This cache will be recreated on the next Cinema 4D launch, you will need to re-login with your account password when Cinema 4D will request for.
CentiLeo Chat: https://t.me/centileochat
about material node editor
 
Administrator  Posts: 950
Nov 30, 2024 01:31
Quote
Caetano3Dsigner wrote:
My Node editor does not show the presets. I click on the + tab and type color or some other preset, but nothing appears.
My version is the latest and I use C4D 2023. It only says "No results found".
The firewall is ok. Nothing blocked.
What happens?
In the node editor menu you have to see the following picture:


Also make sure you have these files in the plugins folder, see the path in address bar.


Shortly the plugin should be correctly unpacked, the WinRAR archivator software is a good option for this.
CentiLeo Chat: https://t.me/centileochat
0.69 version download
 
Administrator  Posts: 950
Nov 13, 2024 14:36
Hi Giorgio, it's more advanced with bugfixes on the way - 0.698 on Download page. See the direct link https://centileo.com/~downloadC4D069
CentiLeo Chat: https://t.me/centileochat
about material node editor
 
Administrator  Posts: 950
Nov 9, 2024 11:44
Quote
Eric Chen wrote:
Preview; yours has 2 balls, mine only shows 1 ball
It can be different version of Cinema 4D. The image from your part is 2025, and the one in the Manual is 2023 or 24
CentiLeo Chat: https://t.me/centileochat
about material node editor
 
Administrator  Posts: 950
Nov 9, 2024 01:57
Where is the difference? The language? :)
CentiLeo Chat: https://t.me/centileochat
about material node editor
 
Administrator  Posts: 950
Nov 9, 2024 01:10
Hi Eric, but what do you want to do with this preview? What's the question?
CentiLeo Chat: https://t.me/centileochat
About Displacement node
 
Administrator  Posts: 950
Oct 28, 2024 11:06
Hi Eric and welcome here!
The displacement node is in the list of all nodes under the category Material Generator:


Also don't forget to setup CentiLeo Object Tag with enabled Displacement mapping option for your object:
https://centileo.com/docs/index.php?COURSE_ID=3&LESSON_ID=61&LESSON_PATH=17.61
CentiLeo Chat: https://t.me/centileochat
Houdini
 
Administrator  Posts: 950
Oct 26, 2024 21:46
Hi Giorgio, welcome here and thank you! Sure there are huge plans to make a version for Houdini. This will be the right host app for CentiLeo!
CentiLeo Chat: https://t.me/centileochat
Loss of performance., Performance loss of about 30% in the version up to 0.680
 
Administrator  Posts: 950
Oct 13, 2024 17:42
It was very interesting to investigate for the issue in the engine.

And I also hope the old good competition between Juve and Inter will rise again! Competition is always more interesting than one beating another one with a huge advantage.
CentiLeo Chat: https://t.me/centileochat
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